Unreal Engine Keyboard shortcuts

CategoryShortcutDescription
Viewport
FFocus on selected object
HHide/Unhide selected object
QSelect mode
WTranslate mode
ERotate mode
RScale mode
^LFine tune Sun light in the scene (UE Lumen)
F10Full Screen Toggle
ESCDeselect Object (merci Mélanie!)
^SpaceOpen Drawer (Content Folder)
⌥-Drag while in Translate modeMove and duplicate
^D or ⌥-MoveDuplicate selected object
⇧-MoveMove the selected object whilst locking the camera to it
EndSnap selected object to object beneath it
GGame View toggle (hide helpers and gizmos)
Middle-mouse and dragMeasure (in orthographic view).
^ + a numberBookmark the viewpoint (pressing just the number will go back to that view)
EndAlign/snap object to ground or other object or grid
Middle mouse drag of gizmoChange pivot point (right click and choose pivot → set pivot offset to make it permanent
⌥-V while middle mouse dragSnap pivot to a vertex
V while dragging gizmoSnap to another object
^-rmb and drag while in TranslateMove along Y axis
^-lmb and drag while in TranslateMove along the X axis
^-lmb+rmb and drag while in TranslateMove along the Z axis
Mouse wheel scroll + lmb or rmbIncrease or decrease camera speed
⌥+lmbPicot (Rotate) around selected object
⌥+rmbZoom In and Out on selected object
Sequencer
1-5 while keyframes are selectedChanger interpolation of keyframes in-betweening:
1 - Cubic (auto)
2 - Cubic (User)
3 - Cubic (Break)
4 - Linear
5 - Constant
↑CGo back to the Camera Cuts track
Graph Editor
Alt-lmb on noodle or socketRemove a noodle
Ctrl-lmb on socketGrab noodle at socket and move it
Double-click with lmb on noodleAdd a reroute button
L + lmbAdd a Lerp node in Material Editor
1 + lmbAdd Scalar Node in Material Editor
3 + lmbAdd Vector constant in Material Editor.
M + lmbAdd a Multiply Node in Material Editor.
T+lmbTexture Sample Node
Ctrl (Cmd sur Mac) et mouse wheelZoom In more than 1:1 (+1, +2*, …*)